Bad Sector began as Dercetech’s internal skunkworks: a small human team running a no-bullshit AI sweatshop disguised as a retro studio.
We could have joined the LinkedIn crowd publishing AI theories, pontifications and predictions. Shipping scrappy shareware was funnier and more honest. The alternative was cringing at their articles.
Then the industry shorted out. Our parent company rewired its B2B model and handed us its game business. Apparently, our bad judgement had earned us the keys. Or they’d hit the “rats abandon ship” button.
Anyways! Look at us now. An actual studio. Unsupervised.
We now make our own titles and work exclusively with trusted partners. Nobody saw the value in restoring containment.
We’re safer inside the lab, anyway. Your loss.
Former members of Trash Panda Games — RIP. Greetings to the old crew.
Status: Operational






